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THE UNCANNY VALLEY

2023

INSTALLATION EXHIBITION, MOTION, POSTER


DIMENSION

Video 50s., Poster 24x32”

MEDIUM

MOV, Transparent inkjet

SOFTWARE

Metahuman Creator/Unreal Engine, AfterEffects, TouchDesigner

The "Uncanny Valley" project uses AI-generated images and sounds to explore the discomfort caused by robots mimicking human behavior. It prompts ethical considerations about the impact of technology on humanity, and challenges us to consider the blurred lines between humans and machines in the digital era.

THE UNCANNY VALLEY

2023 /

INSTALLATION EXHIBITION, MOTION, POSTER


DIMENSION

Video 50s., Poster 24x32”

MEDIUM

MOV, Transparent inkjet

SOFTWARE

Metahuman Creator/Unreal Engine, AfterEffects, TouchDesigner

The "Uncanny Valley" project uses AI-generated images and sounds to explore the discomfort caused by robots mimicking human behavior. It prompts ethical considerations about the impact of technology on humanity, and challenges us to consider the blurred lines between humans and machines in the digital era.

FRACTAL COSMOS

2023 /

WEB DESIGN, 3D MODELING, AI INTERPRETATION


DIMENSION

Web 1920x1080

SOFTWARE

Cinema4D, AfterEffects, Cargo Site

The objective of this project was to investigate the potential of artificial intelligence by leveraging a range of software and applications. Specifically, I delved into the realm of fractal art design by employing tools, including ChatGPT, artificial filters in Photoshop, and Cinema4D. In the end, I created a website that showcases the potential of AI in design.

FRACTAL COSMOS

2023

WEB DESIGN, 3D MODELING, AI INTERPRETATION


DIMENSION

Web 1920x1080

SOFTWARE

Cinema4D, AfterEffects, Cargo Site

The objective of this project was to investigate the potential of artificial intelligence by leveraging a range of software and applications. Specifically, I delved into the realm of fractal art design by employing tools, including ChatGPT, artificial filters in Photoshop, and Cinema4D. In the end, I created a website that showcases the potential of AI in design.

80064

2023 /

ESSAY FILM PUBLICATION


DIMENSION

5"X7"

MEDIUM

65LB Heavyweight paper

SOFTWARE

Adobe Indesign, Photoshop, Illustrator, Inkjet print, Perfect binding

This project is a publication that centers around an essay film featuring a survivor of the Auschwitz Holocaust camp. It utilizes specific typefaces, images, writing, and layout to create a powerful and impactful design that honors the memory of those who suffered during this significant historical event. The primary goal of this project is to document important information about the Holocaust and pay tribute to the victims.

80064

2023

ESSAY FILM PUBLICATION

DIMENSION

5"X7"

MEDIUM

65LB Heavyweight paper

SOFTWARE

Adobe Indesign, Photoshop, Illustrator, Inkjet print, Perfect binding

This project is a publication that centers around an essay film featuring a survivor of the Auschwitz Holocaust camp. It utilizes specific typefaces, images, writing, and layout to create a powerful and impactful design that honors the memory of those who suffered during this significant historical event. The primary goal of this project is to document important information about the Holocaust and pay tribute to the victims.

GARY BOTT X GENTLE MONSTER INTERVIEW

2023 /

EDITORIAL

DIMENSION

Zine 289x380mm

SOFTWARE

Adobe Indesign, Photoshop

Designed 4-page newspaper print style interview that showcases the captivating story of Gary Bott, Managing Director for the UK operation of Gentle Monster, a leading eyewear and lifestyle brand. Throughout the publication, I seamlessly assimilate the layer composition of text and images, creating a cohesive narrative that captures the essence of the brand identity and context of both Gary Bott and Gentle Monster.

GLITCH

2023 /

INSTALLATION EXHIBITION, MOTION, POSTER


In Glitch Feminism, Legacy Russell frames the "glitch" as a tool for challenging dominant cultural norms and reimagining identity beyond predefined boundaries. Acknowledging its roots within the existing system, the glitch invites us to unlearn and redefine identity. Guided by this concept, I visually interpreted "glitch" through the design and creation of an installation exhibition.

MEDIUM

HD Projector, 24x32" Backing Board

SOFTWARE

Adobe AfterEffects, Heavy M

MONOPOLY X HASBRO X AHA

2022

3D RENDERING, POSTER DESIGN, GAMEBOARD DESIGN

CO-WORK WITH

RISD GD 24' EVAN LI, KAKU YAN, DANA ZANG

SOFTWARE

Metahuman Creator/Unreal Engine, AfterEffects, TouchDesigner

We developed an interactive heart health game for children aged 5–10, designed for the waiting room at Hasbro Children's Hospital. Inspired by the hospital's link to Hasbro, the creators of Monopoly, we adapted the game's mechanics with a heart-health focus. Digital mockups of posters, merchandise, and 3D representations of the game board were created to illustrate our concept. This fun, educational approach aims to make heart health awareness engaging and memorable for young patients and their families, leveraging the familiarity of the Monopoly game in a meaningful way.

GLITCH

2023

INSTALLATION EXHIBITION, MOTION, POSTER


MEDIUM

HD Projector, 24x32" Backing Board

SOFTWARE

Adobe AfterEffects, Heavy M

In Glitch Feminism, Legacy Russell frames the "glitch" as a tool for challenging dominant cultural norms and reimagining identity beyond predefined boundaries. Acknowledging its roots within the existing system, the glitch invites us to unlearn and redefine identity. Guided by this concept, I visually interpreted "glitch" through the design and creation of an installation exhibition.

PLAYGROUND

2022 - PRESENT /

3D RENDERING, GAME DESIGN, WEB DESIGN, SOUND DESIGN, AR INSTALLATION

These are short projects that defines my interest and challenges within various design fields.

DATA SONIFICATION

SOFTWARE

Max MSP, Adobe After Effect

READ ARTICLE

GAME DESIGN

SOFTWARE

UNITY

WEB DESIGN & 3D MODELING

SOFTWARE

Glitch, Cinema4D

CHIMERA PARK

AR INSTALLATION

SOFTWARE

3D Scanner, Cinema4D, Adobe AfterEffect

This project connects personal and collective utopias through an immersive tunnel experience symbolizing the journey from individual ambition to communal responsibility. Digitized personal items represent individuality, while projections of shared school spaces emphasize community bonds. The tunnel invites reflection on the interplay between personal actions and collective strength, fostering appreciation for interconnectedness.

COVER DESIGN

2023 /

BOOK COVER, POSTER DESIGN


DIMENSION

Poster 36x48”

MEDIUM

Satin Inkjet

SOFTWARE

Adobe Photoshop, Illustrator, Indesign

Created book cover design and a corresponding poster for a book signing event. My focus was on exploring the relationship between the design and the content of the book, utilizing a range of techniques such as photo manipulation and illustration. By carefully manipulating visual elements, I sought to evoke the ambivalent nature of the book's content and reflect it in the design.

AESTHETIC CATEGORIES

2023 /

MAIL ART DESIGN


DIMENSION

4x6"

MEDIUM

65 LB Heavyweight matte paper

SOFTWARE

Adobe Photoshop, Illustrator, Indesign

The objective of this project was to create a series of mail art pieces inspired by specific words from Sianne Ngai's essay "Our Aesthetic Categories". The words "zayn, cute, interesting" were interpreted through a unique design lens to create visually striking and thought-provoking pieces.

MONOPOLY X HASBRO X AHA

2022 /

3D RENDERING, POSTER DESIGN, GAMEBOARD DESIGN

CO-WORK WITH

RISD GD 24' EVAN LI, KAKU YAN, DANA ZANG

SOFTWARE

Metahuman Creator/Unreal Engine, AfterEffects, TouchDesigner

We developed an interactive heart health game for children aged 5–10, designed for the waiting room at Hasbro Children's Hospital. Inspired by the hospital's link to Hasbro, the creators of Monopoly, we adapted the game's mechanics with a heart-health focus. Digital mockups of posters, merchandise, and 3D representations of the game board were created to illustrate our concept. This fun, educational approach aims to make heart health awareness engaging and memorable for young patients and their families, leveraging the familiarity of the Monopoly game in a meaningful way.

MOTION DESIGN EXPLORATION

2022 - PRESENT /

MOTION DESIGN

SOFTWARE

AfterEffects, TouchDesigner, DaVinci Resolve, Procreate

My creative journey has led me to explore the interplay between design and motion. In pursuit of this goal, I have produced a collection of brief projects that combines disciplines of motion design with graphic design, illustration, and storytelling.

COVER DESIGN

2022

BOOK COVER, POSTER DESIGN


DIMENSION

Poster 36x48”

MEDIUM

Satin Inkjet

SOFTWARE

Adobe Photoshop, Illustrator, Indesign

Created book cover design and a corresponding poster for a book signing event. My focus was on exploring the relationship between the design and the content of the book, utilizing a range of techniques such as photo manipulation and illustration. By carefully manipulating visual elements, I sought to evoke the ambivalent nature of the book's content and reflect it in the design.

GARY BOTT X GENTLE MONSTER INTERVIEW

2023

EDITORIAL


DIMENSION

Zine 289x380mm

SOFTWARE

Adobe Indesign, Photoshop

Designed 4-page newspaper print style interview that showcases the captivating story of Gary Bott, Managing Director for the UK operation of Gentle Monster, a leading eyewear and lifestyle brand. Throughout the publication, I seamlessly assimilate the layer composition of text and images, creating a cohesive narrative that captures the essence of the brand identity and context of both Gary Bott and Gentle Monster.

AESTHETIC CATEGORIES

2023

MAIL ART DESIGN


DIMENSION

4x6"

MEDIUM

65 LB Heavyweight matte paper

SOFTWARE

Adobe Photoshop, Illustrator, Indesign

The objective of this project was to create a series of mail art pieces inspired by specific words from Sianne Ngai's essay "Our Aesthetic Categories". The words "zayn, cute, interesting" were interpreted through a unique design lens to create visually striking and thought-provoking pieces.

PLAYGROUND

2021 - PRESENT

3D RENDERING, GAME DESIGN, WEB DESIGN, SOUND DESIGN, AR INSTALLATION


These are short projects that defines my interest and challenges within various design fields.

DATA SONIFICATION

SOFTWARE

Max MSP, Adobe After Effect

READ ARTICLE

GAME DESIGN

SOFTWARE

UNITY

WEB DESIGN & 3D MODELING

SOFTWARE

Glitch, Cinema4D

CHIMERA PARK

AR INSTALLATION

SOFTWARE

3D Scanner, Cinema4D, Adobe AfterEffect

This project connects personal and collective utopias through an immersive tunnel experience symbolizing the journey from individual ambition to communal responsibility. Digitized personal items represent individuality, while projections of shared school spaces emphasize community bonds. The tunnel invites reflection on the interplay between personal actions and collective strength, fostering appreciation for interconnectedness.

MOTION DESIGN EXPLORATION

2022 - PRESENT

MOTION DESIGN


SOFTWARE

AfterEffects, TouchDesigner, DaVinci Resolve, Procreate

My creative journey has led me to explore the interplay between design and motion. In pursuit of this goal, I have produced a collection of brief projects that combines disciplines of motion design with graphic design, illustration, and storytelling.